Instead, you are given three options to pick from: Max HP, Max CP, and Sleights. Unlike every other game in the series, Re: Chain of Memories does not apply predetermined bonuses when Sora levels up. You can also use the Bouncywild Enemy Card, which increases the range at which you can grab the gems. If your battle strategy is quick, you won't need to move around, and can simply rake in experience. At the end of battle, all experience gems on screen will automatically move to you, regardless of distance. There are two ways to mitigate this potential loss of experience. They only stay on the field for a short amount of time, which means it is possible to not earn experience from enemies if you aren't keeping an eye on the battle. You need to actively pick these gems up in order to earn the experience. Instead, each Heartless drops a number of gems, most often sapphires and rubies, with the occasional pearl thrown in from bosses. Experience GemsĮxperience is not awarded directly to Sora and Riku upon defeating an enemy. While this in many ways functions like most other games, there are a few differences that are better off being explained.
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